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X spells

Core concepts

Spells where you choose X as you cast — and X is 0 everywhere else.

How it works

When you cast a spell with {X} in its cost, you choose the value of X as part of casting it, then pay that much. While the spell is on the stack, its mana value counts X as the chosen number.

Anywhere other than the stack — in your hand, graveyard, library, or exile — X is treated as 0.

Common confusions

What's the mana value of an X spell in my graveyard?

X is 0 there, so a card like a {X}{R} spell has mana value 1 in any zone except the stack.

Copying an X spell.

A copy uses the same chosen value of X as the original — you don't (and can't) pick a new X for the copy unless an effect says so.

Changing X after casting.

You can't. X is locked in when you cast (or activate) the spell or ability; later cost reductions don't let you raise it.

CR 107.3, 601.2bMana & costsCascade