
Zephyr Boots
{1}Artifact — Equipment
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Equipped creature has flying.
Whenever equipped creature deals combat damage to a player, draw a card, then discard a card.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Official rulings
No official rulings have been published for this card.
Cards like this
Functionally similar cards by meaning — playable in Zephyr Boots’s colours.







