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Cactusfolk Sureshot

Cactusfolk Sureshot

{2}{R}{G}Creature — Plant Mercenary4/4

Reach

Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)

At the beginning of combat on your turn, other creatures you control with power 4 or greater gain trample and haste until end of turn.

Keyword reminders

Reach. This creature can block creatures with flying. · CR 702.17
Ward. Whenever this becomes the target of a spell or ability an opponent controls, counter it unless that player pays the ward cost. · CR 702.21

Official rulings

  1. Cactusfolk Sureshot’s last ability affects only creatures you control at the time it resolves. Creatures you control with power 4 or greater you begin to control later in the turn won’t gain trample or haste. (2024-04-12)

Cards like this

Functionally similar cards by meaning — playable in Cactusfolk Sureshot’s colours.