
Death Frenzy
{3}{B}{G}Sorcery
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All creatures get -2/-2 until end of turn. Whenever a creature dies this turn, you gain 1 life.
Official rulings
- Only creatures on the battlefield when Death Frenzy resolves will get -2/-2. However, if a creature enters the battlefield and then dies later that turn, you’ll gain 1 life for it. (2014-09-20)
- You gain 1 life for each creature that Death Frenzy causes to have a toughness of 0 or less. The delayed triggered ability is created before state-based actions cause any creatures with 0 or less toughness to die. (2014-09-20)
Cards like this
Functionally similar cards by meaning — playable in Death Frenzy’s colours.







