
Kaya, Spirits' Justice
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Whenever one or more creatures you control and/or creature cards in your graveyard are put into exile, you may choose a creature card from among them. Until end of turn, target token you control becomes a copy of it, except it has flying.
+2: Surveil 2, then exile a card from a graveyard.
+1: Create a 1/1 white and black Spirit creature token with flying.
−2: Exile target creature you control. For each other player, exile up to one target creature that player controls.
What it does
Tagged as Removal · Tokens — the jobs the deck report counts it toward.
Official rulings
- If a creature card that was exiled is no longer in exile when Kaya, Spirits' Justice's first ability resolves (perhaps because of Pull from Eternity or a similar effect), you can't choose that creature card with that ability. (2024-02-02)
- You choose all targets for Kaya, Spirits' Justice's last ability. (2024-02-02)
- The target token copies the printed values of the card in exile, with the noted exception. It doesn't matter if that card was a copy of something else when it was on the battlefield. (2024-02-02)
Printings & prices
Every set Kaya, Spirits' Justice has been printed in, with the art, the finishes and the market price of each — the headline price above is the cheapest of these.
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