Umaro, Raging Yeti

Umaro, Raging Yeti

{5}{R}Legendary Creature — Yeti Berserker6/6

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Trample

At the beginning of combat on your turn, choose one at random —

• Other creatures you control get +3/+0 and gain trample until end of turn.

• Discard your hand, then draw four cards.

• Umaro deals 5 damage to any target.

What it does

Tagged as Card draw · Removal · Go-wide payoff — the jobs the deck report counts it toward.

Get it in a precon

One preconstructed deck includes this card.

Keyword reminders

Trample. Excess combat damage beyond what's lethal to blockers can be assigned to the player or planeswalker it's attacking. · CR 702.19 Read more →

Official rulings

  1. As you put Umaro's triggered ability on the stack, you choose a mode at random. Players can respond to the ability knowing which mode was chosen. (2025-06-06)
  2. In the incredibly rare case where there is no legal target for the last mode, that mode can't be chosen. The first two modes are always eligible to be chosen. (2025-06-06)

Printings & prices

Every set Umaro, Raging Yeti has been printed in, with the art, the finishes and the market price of each — the headline price above is the cheapest of these.

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