Skyrider Patrol

Skyrider Patrol

{2}{G}{U}Creature — Elf Scout2/3

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Flying

At the beginning of combat on your turn, you may pay {G}{U}. When you do, put a +1/+1 counter on another target creature you control, and that creature gains flying until end of turn.

What it does

Tagged as +1/+1 counters — the jobs the deck report counts it toward.

Keyword reminders

Flying. This creature can't be blocked except by creatures with flying or reach. · CR 702.9 Read more →

Official rulings

  1. Skyrider Patrol’s triggered ability goes on the stack without a target. While that ability is resolving, you may pay {G}{U}. If you do, a second ability triggers and you pick a target creature. This is different from abilities that say “If you do . . .” in that players may cast spells and activate abilities after mana is paid but before the target receives a counter and flying. (2018-07-13)
  2. While resolving the triggered ability of Skyrider Patrol, you can’t pay {G}{U} multiple times to give more than one +1/+1 counter. (2018-07-13)

Printings & prices

Every set Skyrider Patrol has been printed in, with the art, the finishes and the market price of each — the headline price above is the cheapest of these.

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