
Cyclops Superconductor
{1}{U}{R}Creature — Cyclops Wizard2/2
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Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When this creature enters, you get {E}{E}{E} (three energy counters).
When this creature dies, you may pay {E}{E}{E}. When you do, this creature deals damage equal to its power to any target.
Keyword reminders
Prowess. Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn. · CR 702.108
Official rulings
- Use the power of Cyclops Superconductor as it last existed on the battlefield to determine the amount of damage Cyclops Superconductor deals due to its reflexive triggered ability. (2024-06-07)
- You don't choose a target for Cyclops Superconductor's last ability at the time it triggers. Rather, a second "reflexive" ability triggers when you pay {E}{E}{E} this way. You choose a target for that ability as it goes on the stack. Each player may respond to this triggered ability as normal. (2024-06-07)
Cards like this
Functionally similar cards by meaning — playable in Cyclops Superconductor’s colours.







