
Lifecraft Cavalry
{4}{G}Creature — Elf Warrior4/4
Log in to add this card to a deck or collection.
Trample
Revolt — This creature enters with two +1/+1 counters on it if a permanent left the battlefield under your control this turn.
Keyword reminders
Trample. Excess combat damage beyond what's lethal to blockers can be assigned to the player or planeswalker it's attacking. · CR 702.19
Official rulings
- Revolt abilities don't care why the permanent left the battlefield, who caused it to move, or where it moved to. They're equally satisfied by an artifact you sacrificed to pay a cost, a creature you controlled that was destroyed by Murder, or an enchantment you returned to your hand with Leave in the Dust. (2017-02-09)
- Tokens that leave the battlefield will satisfy a revolt ability. (2017-02-09)
- Revolt abilities check only whether a permanent you controlled left the battlefield this turn or not. They don't apply multiple times if more than one permanent you controlled left the battlefield. They don't check whether the permanent that left the battlefield is still in the zone it moved to. (2017-02-09)
- Energy counters aren't permanents. Paying {E} won't satisfy a revolt ability. (2017-02-09)
Cards like this
Functionally similar cards by meaning — playable in Lifecraft Cavalry’s colours.







