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Spike Colony

Spike Colony

{4}{G}Creature — Spike0/0

This creature enters with four +1/+1 counters on it.

{2}, Remove a +1/+1 counter from this creature: Put a +1/+1 counter on target creature.

Official rulings

No official rulings have been published for this card.

Cards like this

Functionally similar cards by meaning — playable in Spike Colony’s colours.