← Back

Barbed Bloodletter

Barbed Bloodletter

{1}{B}Artifact — Equipment

Flash

When this Equipment enters, attach it to target creature you control. That creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.)

Equipped creature gets +1/+2.

Equip {2}

Keyword reminders

Flash. You may cast this any time you could cast an instant. · CR 702.8

Official rulings

  1. Wither applies to any damage dealt to creatures by the affected creature. This includes combat damage as well as anything that causes that creature to deal noncombat damage, such as the effect of Assert Perfection. (2025-11-17)

Cards like this

Functionally similar cards by meaning — playable in Barbed Bloodletter’s colours.