← Back

Clockwork Steed

Clockwork Steed

{4}Artifact Creature — Horse0/3

This creature enters with four +1/+0 counters on it.

This creature can't be blocked by artifact creatures.

At end of combat, if this creature attacked or blocked this combat, remove a +1/+0 counter from it.

{X}, {T}: Put up to X +1/+0 counters on this creature. This ability can't cause the total number of +1/+0 counters on this creature to be greater than four. Activate only during your upkeep.

Official rulings

  1. Can attack or block even if it has no counters. (2004-10-04)
  2. Loses a counter even if it is affected by a Fog-like effect which prevents it from dealing damage. (2004-10-04)
  3. When Clockwork Steed's last ability resolves, you can choose to put fewer than X +1/+0 counters on it. (2008-10-01)
  4. If Clockwork Steed has four or fewer +1/+0 counters on it when its last ability resolves, it can wind up with a maximum of four such counters on it. If it has four or more +1/+0 counters on it, the ability will have no effect. (2008-10-01)

Cards like this

Functionally similar cards by meaning — playable in Clockwork Steed’s colours.