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Cuboid Colony

Cuboid Colony

{G}{U}Creature — Insect1/1

Flash

Flying, trample

Increment (Whenever you cast a spell, if the amount of mana you spent is greater than this creature's power or toughness, put a +1/+1 counter on this creature.)

Keyword reminders

Flying. This creature can't be blocked except by creatures with flying or reach. · CR 702.9
Trample. Excess combat damage beyond what's lethal to blockers can be assigned to the player or planeswalker it's attacking. · CR 702.19
Flash. You may cast this any time you could cast an instant. · CR 702.8

Official rulings

  1. The increment ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered or otherwise leaves the stack. (2026-03-20)
  2. An increment ability will only trigger if the permanent it's on is a creature. Similarly, if the permanent is no longer a creature when its increment ability resolves, the ability won't do anything. (2026-03-20)
  3. Whenever you cast a spell, check the amount of mana you spent to cast it against the power and toughness of the creature with increment. If the amount of mana you spent isn't greater than either of that creature's stats, increment won't trigger at all. (2026-03-20)
  4. If increment triggers, the comparison will happen again when the ability tries to resolve. If the amount of mana spent to cast that spell isn't greater than either of that creature's stats anymore, the ability will do nothing. (2026-03-20)
  5. When comparing the mana spent to the creature's stats as the increment ability resolves, it's possible that the stat that is less than the mana spent changes from power to toughness or vice versa. For example, say you control a 1/3 creature with increment and you pay two mana to cast a spell. Since the amount of mana you spent is greater than the creature's power, increment will trigger. While the increment ability is on the stack, an effect gives the creature with increment +2/-2, making it a 3/1. When the increment ability resolves, the creature will still get a +1/+1 counter since the amount of mana you spent is greater than that creature's toughness. (2026-03-20)

Cards like this

Functionally similar cards by meaning — playable in Cuboid Colony’s colours.