Predatory Advantage

Predatory Advantage

{3}{R}{G}Enchantment

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At the beginning of each opponent's end step, if that player didn't cast a creature spell this turn, create a 2/2 green Lizard creature token.

What it does

Tagged as Tokens — the jobs the deck report counts it toward.

Official rulings

  1. Predatory Advantage’s ability has an “intervening ‘if’ clause.” That means (1) the ability won’t trigger at all unless the opponent whose turn it is didn’t cast a creature spell that turn, and (2) the ability will do nothing unless the opponent whose turn it is still hasn’t cast a creature spell by the time it resolves. (2009-05-01)
  2. Predatory Advantage checks whether a player cast a creature spell, not whether a creature entered the battlefield under that player’s control. If that player cast a creature spell but you countered it, for example, you won’t get a Lizard token that turn. (2009-05-01)
  3. In a Two-Headed Giant game, Predatory Advantage’s ability triggers twice at the end of the opposing team’s turn: once for each player. If neither of those players cast a creature spell that turn, you’ll get two Lizards. If one of those players cast a creature spell but the other didn’t, you’ll get one Lizard. (2009-05-01)

Printings & prices

Every set Predatory Advantage has been printed in, with the art, the finishes and the market price of each — the headline price above is the cheapest of these.

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