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Captain's Hook

Captain's Hook

{3}Artifact — Equipment

Equipped creature gets +2/+0, has menace, and is a Pirate in addition to its other creature types.

Whenever this Equipment becomes unattached from a permanent, destroy that permanent.

Equip {1}

Official rulings

  1. Captain's Hook becomes unattached from the creature it's equipping if you equip it to a new creature, if Captain's Hook leaves the battlefield, if the equipped creature ceases to be a creature, or if Captain's Hook ceases to be an Equipment. (It also becomes unattached if the equipped creature leaves the battlefield, but the triggered ability won't do anything in that case.) (2018-01-19)

Cards like this

Functionally similar cards by meaning — playable in Captain's Hook’s colours.