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Near-Death Experience

Near-Death Experience

{2}{W}{W}{W}Enchantment

At the beginning of your upkeep, if you have exactly 1 life, you win the game.

Official rulings

  1. This ability has an “intervening ‘if’ clause.” That means (1) the ability triggers only if you have exactly 1 life as your upkeep begins, and (2) the ability does nothing if your life total is anything other than 1 by the time it resolves. (2010-06-15)
  2. In a Two-Headed Giant game, anything that cares about your life total checks your team’s life total. You’ll win the game if your team has exactly 1 life. (2010-06-15)

Cards like this

Functionally similar cards by meaning — playable in Near-Death Experience’s colours.