
Near-Death Experience
{2}{W}{W}{W}Enchantment
Log in to add this card to a deck or collection.
At the beginning of your upkeep, if you have exactly 1 life, you win the game.
Official rulings
- This ability has an “intervening ‘if’ clause.” That means (1) the ability triggers only if you have exactly 1 life as your upkeep begins, and (2) the ability does nothing if your life total is anything other than 1 by the time it resolves. (2010-06-15)
- In a Two-Headed Giant game, anything that cares about your life total checks your team’s life total. You’ll win the game if your team has exactly 1 life. (2010-06-15)
Cards like this
Functionally similar cards by meaning — playable in Near-Death Experience’s colours.







