
Badgermole Cub
{1}{G}Creature — Badger Mole2/2
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When this creature enters, earthbend 1. (Target land you control becomes a 0/0 creature with haste that's still a land. Put a +1/+1 counter on it. When it dies or is exiled, return it to the battlefield tapped.)
Whenever you tap a creature for mana, add an additional {G}.
Official rulings
- An ability that triggers "whenever you tap a creature for mana" triggers only if you activate a mana ability of a creature including {T} in its cost. Mana abilities that don't include the {T} symbol and instead say "Tap an untapped creature you control" or similar won't cause Badgermole Cub's second ability to trigger. Similarly, it won't trigger if you tap a creature to activate a mana ability of another object (even if that mana ability also includes {T}). (2025-10-02)
- Badgermole Cub's last ability is a triggered mana ability. It doesn't use the stack and can't be responded to. (2025-10-02)
Cards like this
Functionally similar cards by meaning — playable in Badgermole Cub’s colours.







