
Temur Battle Rage
{1}{R}Instant
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Target creature gains double strike until end of turn.
Ferocious — That creature also gains trample until end of turn if you control a creature with power 4 or greater.
Official rulings
- Temur Battle Rage checks whether you control a creature with power 4 or greater as it resolves. If you do, the target creature has trample until end of turn even if you no longer control a creature with power 4 or greater later in the turn. (2021-03-19)
- If an attacking creature with double strike and trample destroys all of its blocking creatures with first-strike combat damage, all of its normal combat damage is assigned to the player, planeswalker, or battle that creature's attacking. (2023-07-28)
Cards like this
Functionally similar cards by meaning — playable in Temur Battle Rage’s colours.







