Chance for Glory

Chance for Glory

{1}{R}{W}Instant

Some links are affiliate links — if you buy through them Mauldron may earn a commission, at no extra cost to you. How this works.

Creatures you control gain indestructible. Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.

What it does

Tagged as Protection · Extra turns — the jobs the deck report counts it toward.

Official rulings

  1. Creatures you control gain indestructible indefinitely. If you find a way to not lose the game during your next turn, they’ll continue to be indestructible for as long as they remain on the battlefield. (2018-10-05)
  2. If you somehow skip the extra turn Chance for Glory gives you or skip that turn’s end step, the delayed triggered ability never triggers. (2018-10-05)
  3. Chance for Glory’s first effect affects only creatures you control at the time it resolves. Creatures you begin to control later in the game won’t gain indestructible. (2018-10-05)

Printings & prices

Every set Chance for Glory has been printed in, with the art, the finishes and the market price of each — the headline price above is the cheapest of these.

Cards like this

The most-played cards that do something similar to Chance for Glory, and are playable in its colours.