
Hall of the Bandit Lord
Legendary Land
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Hall of the Bandit Lord enters tapped.
{T}, Pay 3 life: Add {C}. If that mana is spent on a creature spell, it gains haste.
Official rulings
- The effect that grants haste doesn’t wear off at end of turn. (2004-12-01)
- The creature has haste if the mana is spent to cover any cost of the spell, even an additional cost. (2004-12-01)
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Functionally similar cards by meaning — playable in Hall of the Bandit Lord’s colours.







