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Heir of the Wilds

Heir of the Wilds

{1}{G}Creature — Human Warrior2/2

Deathtouch

Ferocious — Whenever this creature attacks, if you control a creature with power 4 or greater, this creature gets +1/+1 until end of turn.

Keyword reminders

Deathtouch. Any amount of damage this deals to a creature is enough to destroy it. · CR 702.2

Official rulings

  1. Heir of the Wilds has a triggered ferocious ability with an intervening “if” clause. That ability will check if you control a creature with power 4 or greater whenever Heir of the Wilds attacks. If you don’t at that time, the ability won’t trigger at all. If it triggers, the ability will also check if you control a creature with power 4 or greater as it resolves. If you don’t at that time, the ability won’t do anything. Note that the creature with power 4 or greater you control as the ability triggers doesn’t necessarily have to be the same one you control as the ability resolves. (2014-09-20)

Cards like this

Functionally similar cards by meaning — playable in Heir of the Wilds’s colours.