
Impulsive Maneuvers
{2}{R}{R}Enchantment
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Whenever a creature attacks, flip a coin. If you win the flip, the next time that creature would deal combat damage this turn, it deals double that damage instead. If you lose the flip, the next time that creature would deal combat damage this turn, prevent that damage.
Official rulings
- You flip a coin for each creature that attacks, not once per attack. (2004-10-04)
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Functionally similar cards by meaning — playable in Impulsive Maneuvers’s colours.







