
Full Moon's Rise
{1}{G}Enchantment
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Werewolf creatures you control get +1/+0 and have trample.
Sacrifice this enchantment: Regenerate all Werewolf creatures you control.
Official rulings
- In order to regenerate Werewolves involved in combat, you must sacrifice Full Moon’s Rise before combat damage is assigned. This means they will lose the +1/+0 and trample bonuses before combat damage assignment. (2011-09-22)
Cards like this
Functionally similar cards by meaning — playable in Full Moon's Rise’s colours.







