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Guardian Sunmare

Guardian Sunmare

{3}{W}{W}Creature — Horse Mount5/5

Ward {2}

Whenever this creature attacks while saddled, search your library for a nonland permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.

Saddle 4

Keyword reminders

Ward. Whenever this becomes the target of a spell or ability an opponent controls, counter it unless that player pays the ward cost. · CR 702.21

Official rulings

  1. “Saddled” isn’t an ability that a creature has. It’s just something true about that creature. It won’t stop being saddled until the turn ends or it leaves the battlefield. (2025-02-07)
  2. You may activate a permanent’s saddle ability even if that permanent is already saddled. (2025-02-07)
  3. “Saddle N” means “Tap any number of other untapped creatures you control with total power N or greater: This permanent becomes saddled until end of turn. Activate only as a sorcery.” (2025-02-07)
  4. If a permanent becomes a copy of a saddled Mount, the copy won’t be saddled. (2025-02-07)
  5. Creatures with saddle can attack or block as normal even if they aren’t saddled. (2025-02-07)
  6. An ability that triggers when a creature “attacks while saddled” will trigger only if that creature was saddled when it was declared as an attacker. (2025-02-07)

Cards like this

Functionally similar cards by meaning — playable in Guardian Sunmare’s colours.