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The Squadron Sinister

The Squadron Sinister

{5}{U}{R}Legendary Creature — Human Villain5/5

Flying, haste

Other Villains you control get +2/+2 and have flying and haste.

Mayhem {3}{U}{R} (You may cast this card from your graveyard for {3}{U}{R} if you discarded it this turn. Timing rules still apply.)

Keyword reminders

Flying. This creature can't be blocked except by creatures with flying or reach. · CR 702.9
Haste. This creature can attack and use tap abilities as soon as it comes under your control. · CR 702.10

Official rulings

No official rulings have been published for this card.

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Functionally similar cards by meaning — playable in The Squadron Sinister’s colours.