Mithril Coat

Mithril Coat

{3}Legendary Artifact — Equipment

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Flash

Indestructible

When Mithril Coat enters, attach it to target legendary creature you control.

Equipped creature has indestructible.

Equip {3}

What it does

Tagged as Protection · Equipment — the jobs the deck report counts it toward.

Keyword reminders

Indestructible. This can't be destroyed by damage or by effects that say "destroy." · CR 702.12 Read more →
Flash. You may cast this any time you could cast an instant. · CR 702.8 Read more →

Official rulings

  1. Attaching an Equipment with its enters-the-battlefield triggered ability isn't the same as using its equip ability. You don't pay mana for the attachment, and the timing restrictions for equip abilities don't apply. (2023-06-16)
  2. Mithril Coat doesn't enter the battlefield attached to a creature. Instead, the Equipment enters the battlefield and then a triggered ability attaches it to a creature. You may cast Mithril Coat even if you don't control any creatures. (2023-06-16)
  3. If the target creature becomes an illegal target, the Equipment remains on the battlefield unattached. (2023-06-16)

Printings & prices

Every set Mithril Coat has been printed in, with the art, the finishes and the market price of each — the headline price above is the cheapest of these.

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