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Emberwilde Djinn

Emberwilde Djinn

{2}{R}{R}Creature — Djinn5/4

Flying

At the beginning of each player's upkeep, that player may pay {R}{R} or 2 life. If the player does, they gain control of this creature.

Keyword reminders

Flying. This creature can't be blocked except by creatures with flying or reach. · CR 702.9

Official rulings

No official rulings have been published for this card.

Cards like this

Functionally similar cards by meaning — playable in Emberwilde Djinn’s colours.