
Magosi, the Waterveil
Some links are affiliate links — if you buy through them Mauldron may earn a commission, at no extra cost to you. How this works.
Create a free account to add this card to a deck or collection — log in if you have one.
This land enters tapped.
{T}: Add {U}.
{U}, {T}: Put an eon counter on this land. Skip your next turn.
{T}, Remove an eon counter from this land and return it to its owner's hand: Take an extra turn after this one.
What it does
Tagged as Extra turns · Stax · Land — the jobs the deck report counts it toward.
Official rulings
- If you somehow activate Magosi’s third and fourth abilities during the same turn, the effects will cancel each other out. The turn you skip is the next one you would take, which is the turn created by Magosi’s fourth ability. It doesn’t matter in which order the abilities resolved. (2009-10-01)
- You return Magosi to its owner’s hand as part of the cost to activate its fourth ability. If Magosi has more than one eon counter on it, you can’t activate the ability, untap it, then activate it again. (2009-10-01)
- If you take an extra turn in a Two-Headed Giant game, you entire team takes the extra turn. (2009-10-01)
- You can activate Magosi’s fourth ability only if it has an eon counter on it. (2009-10-01)
- As Magosi’s third ability resolves, you’ll skip your next turn even if you don’t put an eon counter on Magosi (because it’s left the battlefield by then, perhaps). (2009-10-01)
Printings & prices
Every set Magosi, the Waterveil has been printed in, with the art, the finishes and the market price of each — the headline price above is the cheapest of these.
Cards like this
The most-played cards that do something similar to Magosi, the Waterveil, and are playable in its colours.







