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Krang, Master Mind

Krang, Master Mind

{6}{U}{U}Legendary Artifact Creature — Utrom Warrior1/4

Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)

When Krang enters, if you have fewer than four cards in hand, draw cards equal to the difference.

Krang gets +1/+0 for each other artifact you control.

Keyword reminders

Affinity. This costs {1} less to cast for each of the stated permanent you control. · CR 702.41

Official rulings

  1. To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions (such as affinity for artifacts). The mana value of the spell remains unchanged, no matter what the total cost to cast it was. (2026-01-27)
  2. If you have four or more cards in hand when Krang enters, his second ability won't trigger at all. If it does trigger, the ability will check again as it tries to resolve. If you have four or more card in hand at that time, the ability won't resolve and none of its effects will happen. (2026-01-27)

Cards like this

Functionally similar cards by meaning — playable in Krang, Master Mind’s colours.