
Cone of Cold
{3}{U}Sorcery
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Roll a d20.
1—9 | Tap all creatures your opponents control.
10—19 | Tap all creatures your opponents control. Those creatures don't untap during their controllers' next untap steps.
20 | Tap all creatures your opponents control. Those creatures don't untap during their controllers' next untap steps. Until your next turn, creatures your opponents control enter tapped.
Official rulings
No official rulings have been published for this card.
Cards like this
Functionally similar cards by meaning — playable in Cone of Cold’s colours.







