
Time to Feed
{2}{G}Sorcery
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Choose target creature an opponent controls. When that creature dies this turn, you gain 3 life. Target creature you control fights that creature. (Each deals damage equal to its power to the other.)
What it does
Tagged as Sac payoff · Lifegain — the jobs the deck report counts it toward.
Official rulings
- If neither creature is a legal target when Time to Feed tries to resolve, the spell won't resolve and none of its effects will happen. (2013-09-15)
- If the first target creature dies that turn, you'll gain 3 life no matter what caused the creature to die or who controls the creature at that time. (2013-09-15)
- Time to Feed has two targets: a creature an opponent controls and a creature you control. If only one of those creatures is a legal target when Time to Feed tries to resolve, the creatures won't fight and neither will deal or be dealt damage. If the creature you don't control is the illegal target, you won't gain life when it dies. (2013-09-15)
Printings & prices
Every set Time to Feed has been printed in, with the art, the finishes and the market price of each — the headline price above is the cheapest of these.
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