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Psychic Membrane

Psychic Membrane

{2}{U}Creature — Wall0/3

Defender (This creature can't attack.)

Whenever this creature blocks, you may draw a card.

Keyword reminders

Defender. This creature can't attack. · CR 702.3

Official rulings

No official rulings have been published for this card.

Cards like this

Functionally similar cards by meaning — playable in Psychic Membrane’s colours.