Take the Bait

Take the Bait

{2}{R}{W}Instant

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Cast this spell only during combat on an opponent's turn.

Prevent all combat damage that would be dealt to you and planeswalkers you control this turn. Untap all attacking creatures and goad them. After this phase, there is an additional combat phase.

What it does

Tagged as Protection · Extra combats — the jobs the deck report counts it toward.

Get it in a precon

One preconstructed deck includes this card.

Official rulings

  1. Take the Bait doesn't give the opponent whose turn it is an additional main phase. They will move directly from the end of combat step of one combat phase to the beginning of combat step of the next one. (2024-02-02)
  2. Untapping and goading the attacking creatures won't remove them from combat, even if they're attacking you. (2024-02-02)

Printings & prices

Every set Take the Bait has been printed in, with the art, the finishes and the market price of each — the headline price above is the cheapest of these.

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