Lone Revenant

Lone Revenant

{3}{U}{U}Creature — Spirit4/4

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Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Whenever this creature deals combat damage to a player, if you control no other creatures, look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

What it does

Tagged as Card draw · Protection — the jobs the deck report counts it toward.

Get it in a precon

One preconstructed deck includes this card.

Keyword reminders

Hexproof. This can't be the target of spells or abilities your opponents control. · CR 702.11 Read more →

Official rulings

  1. If you control no creatures when Lone Revenant’s ability resolves, you’ll still look at the top four cards and put one into your hand. (2012-05-01)
  2. If you control Lone Revenant and any other creature (including another Lone Revenant), its ability won’t trigger. (2012-05-01)
  3. Check whether Lone Revenant’s ability triggers after combat damage is dealt but before any creatures that are destroyed due to combat damage leave the battlefield. For example, if you control Lone Revenant and another creature, and that other creature takes lethal damage in the same combat damage step that Lone Revenant deals damage to a player, Lone Revenant’s ability won’t trigger. (2012-05-01)
  4. You must put one of the cards into your hand, even if you’d rather put all four on the bottom of your library. (2012-05-01)

Printings & prices

Every set Lone Revenant has been printed in, with the art, the finishes and the market price of each — the headline price above is the cheapest of these.

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