
Extraordinary Journey
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When this enchantment enters, exile up to X target creatures. For each of those cards, its owner may play it for as long as it remains exiled.
Whenever one or more nontoken creatures enter, if one or more of them entered from exile or was cast from exile, you draw a card. This ability triggers only once each turn.
What it does
Tagged as Card draw · Removal — the jobs the deck report counts it toward.
Official rulings
- Players must pay all costs and follow all normal timing rules for spells cast with Extraordinary Journey's first ability. (2023-09-01)
- Extraordinary Journey's second ability applies to all creatures that enter the battlefield from exile or were cast from exile, not just creatures cast with Extraordinary Journey's first ability. (2023-09-01)
Printings & prices
Every set Extraordinary Journey has been printed in, with the art, the finishes and the market price of each — the headline price above is the cheapest of these.
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