
Cram Session
{1}{B/G}Sorcery
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You gain 4 life.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
What it does
Tagged as Card draw · Lifegain — the jobs the deck report counts it toward.
Official rulings
- If you bring a card into the game from outside the game in a Sealed Deck or Booster Draft event, you may select only a card that is in the card pool that you built your deck from. (2021-04-16)
- If a card is brought into the game from outside the game, it will stay in the game until it ends or until its owner leaves the game, whichever comes first. (2021-04-16)
- If instructed to learn, you may do nothing. Discarding a card and putting a Lesson card into your hand are both optional. (2021-04-16)
- If you bring a card into the game from outside the game in a Constructed tournament (or a Constructed game played under tournament conditions), you may select only a card from your sideboard. In casual Constructed games, the card comes from your collection. (2021-04-16)
Printings & prices
Every set Cram Session has been printed in, with the art, the finishes and the market price of each — the headline price above is the cheapest of these.
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