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Echo Chamber

Echo Chamber

{4}Artifact

{4}, {T}: An opponent chooses target creature they control. Create a token that's a copy of that creature. That token gains haste until end of turn. Exile the token at the beginning of the next end step. Activate only as a sorcery.

Official rulings

  1. The token enters as the creature it is copying. This triggers its own and any other appropriate "enters" abilities. (2004-10-04)
  2. The effect only grants Haste until the end of the current turn. If the creature somehow manages to stick around until a later turn, it will no longer have Haste. (2008-04-01)

Cards like this

Functionally similar cards by meaning — playable in Echo Chamber’s colours.