Echo Chamber

Echo Chamber

{4}Artifact

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{4}, {T}: An opponent chooses target creature they control. Create a token that's a copy of that creature. That token gains haste until end of turn. Exile the token at the beginning of the next end step. Activate only as a sorcery.

What it does

Tagged as Tokens — the jobs the deck report counts it toward.

Official rulings

  1. The token enters as the creature it is copying. This triggers its own and any other appropriate "enters" abilities. (2004-10-04)
  2. The effect only grants Haste until the end of the current turn. If the creature somehow manages to stick around until a later turn, it will no longer have Haste. (2008-04-01)

Printings & prices

Every set Echo Chamber has been printed in, with the art, the finishes and the market price of each — the headline price above is the cheapest of these.

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