Dimir Keyrune

Dimir Keyrune

{3}Artifact

Some links are affiliate links — if you buy through them Mauldron may earn a commission, at no extra cost to you. How this works.

{T}: Add {U} or {B}.

{U}{B}: This artifact becomes a 2/2 blue and black Horror artifact creature until end of turn and can't be blocked this turn.

What it does

Tagged as Ramp — the jobs the deck report counts it toward.

Get it in a precon

Included in 2 preconstructed decks — cheapest sealed first.

Official rulings

  1. Activating the ability that turns the Keyrune into a creature while it's already a creature will override any effects that set its power and/or toughness to another number, but effects that modify power and/or toughness without directly setting them will still apply. (2013-04-15)
  2. Until the ability that turns the Keyrune into a creature resolves, the Keyrune is colorless. (2013-04-15)

Printings & prices

Every set Dimir Keyrune has been printed in, with the art, the finishes and the market price of each — the headline price above is the cheapest of these.

Cards like this

The most-played cards that do something similar to Dimir Keyrune, and are playable in its colours.