Hell to Pay

Hell to Pay

{X}{R}Sorcery

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Hell to Pay deals X damage to target creature. Create a number of tapped Treasure tokens equal to the amount of excess damage dealt to that creature this way.

What it does

Tagged as Ramp · Removal — the jobs the deck report counts it toward.

Official rulings

  1. In some unusual cases, Hell to Pay may have deathtouch. Even 1 damage dealt to a creature from a source with deathtouch is considered lethal damage, so any amount greater than that will cause excess damage to be dealt, even if the total amount of damage isn’t greater than the creature’s toughness. (2024-04-12)
  2. Excess damage has been dealt to a creature if the damage dealt to it is greater than lethal damage. Usually, this means damage greater than its toughness, although damage already marked on the creature is taken into account. (2024-04-12)

Printings & prices

Every set Hell to Pay has been printed in, with the art, the finishes and the market price of each — the headline price above is the cheapest of these.

Cards like this

The most-played cards that do something similar to Hell to Pay, and are playable in its colours.