
Sawtusk Demolisher
{4}{G}{G}Creature — Beast6/6
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Mutate {3}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Trample
Whenever this creature mutates, destroy target noncreature permanent. Its controller creates a 3/3 green Beast creature token.
Keyword reminders
Mutate. Cast for the mutate cost onto a non-Human creature you own; merge into one creature (your choice which is on top) that has all abilities of both. Mutate triggers fire.
Trample. Excess combat damage beyond what's lethal to blockers can be assigned to the player or planeswalker it's attacking. · CR 702.19
Official rulings
- If the target noncreature permanent is an illegal target by the time Sawtusk Demolisher’s last ability tries to resolve, the ability won’t resolve. No player will create a Beast token. If the target is legal but not destroyed (most likely because it has indestructible), its controller does create a Beast token. (2020-04-17)
Cards like this
Functionally similar cards by meaning — playable in Sawtusk Demolisher’s colours.







