← Back

Diamond City

Diamond City

Land

This land enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)

{T}: Add {C}.

{T}: Move a shield counter from this land onto target creature. Activate only if two or more creatures entered the battlefield under your control this turn.

Official rulings

  1. If a permanent that would be dealt damage has more than one shield counter on it, that damage is prevented and only one shield counter is removed. (2024-03-08)
  2. Shield counters don’t prevent players from sacrificing permanents. (2024-03-08)
  3. Removing a shield counter when a permanent would be dealt damage or destroyed isn’t the same as regenerating a permanent. (2024-03-08)
  4. “Shield” is not an ability that permanents have and shield counters are not keyword counters. If a permanent with a shield counter loses its abilities, the shield counter will still protect it as normal. (2024-03-08)
  5. A creature with a shield counter on it may still be destroyed by state-based actions if it has damage marked on it equal to its toughness or has been dealt unpreventable damage by a source with deathtouch. (2024-03-08)
  6. If a permanent with a shield counter is dealt unpreventable damage, that damage will be dealt and a shield counter will still be removed. (2024-03-08)

Cards like this

Functionally similar cards by meaning — playable in Diamond City’s colours.