Uncle Iroh

Uncle Iroh

{1}{R/G}{R/G}Legendary Creature — Human Noble Ally4/2

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Firebending 1 (Whenever this creature attacks, add {R}. This mana lasts until end of combat.)

Lesson spells you cast cost {1} less to cast.

What it does

Tagged as Ramp — the jobs the deck report counts it toward.

Official rulings

  1. Mana from firebending abilities isn't lost until you leave combat and go to your second main phase. It can be used at any time during combat, even after combat damage has been dealt. (2025-10-02)
  2. Any other mana you add during combat will still be lost as normal when moving between steps of combat. (2025-10-02)
  3. Multiple instances of firebending on the same creature trigger separately, each granting you the appropriate amount of mana. (2025-10-02)
  4. "Firebending N" is a keyword that represents the ability "Whenever this creature attacks, add N {R}. Until end of combat, you don't lose this mana as steps end." (2025-10-02)
  5. To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was. (2025-10-02)
  6. Firebending abilities aren't mana abilities. They use the stack and can be responded to. (2025-10-02)

Printings & prices

Every set Uncle Iroh has been printed in, with the art, the finishes and the market price of each — the headline price above is the cheapest of these.

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