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Angel of the Dire Hour

Angel of the Dire Hour

{5}{W}{W}Creature — Angel5/4

Flash

Flying

When this creature enters, if you cast it from your hand, exile all attacking creatures.

Keyword reminders

Flying. This creature can't be blocked except by creatures with flying or reach. · CR 702.9
Flash. You may cast this any time you could cast an instant. · CR 702.8

Official rulings

  1. If you cast Angel of the Dire Hour outside of combat, its triggered ability will trigger but have no effect. (2014-11-07)
  2. If a spell or ability instructs you to put Angel of the Dire Hour onto the battlefield from your hand, that means you won’t have cast it, so its triggered ability won’t trigger. (2014-11-07)
  3. Creatures that were declared as attackers or entered the battlefield attacking continue to be attacking creatures until the combat phase ends. It’s possible to exile all attacking creatures after they’ve dealt combat damage if you cast Angel of the Dire Hour during the combat damage step or end of combat step. (2014-11-07)

Cards like this

Functionally similar cards by meaning — playable in Angel of the Dire Hour’s colours.