
Warkite Marauder
{1}{U}Creature — Human Pirate2/1
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Flying
Whenever this creature attacks, target creature defending player controls loses all abilities and has base power and toughness 0/1 until end of turn.
Keyword reminders
Flying. This creature can't be blocked except by creatures with flying or reach. · CR 702.9
Official rulings
- Warkite Marauder's ability overwrites all previous effects that set the creature's base power and toughness to specific values. Any power- or toughness-setting effects that start to apply after the ability resolves will overwrite this effect. (2018-01-19)
- If the affected creature gains an ability after Warkite Marauder's ability resolves, it will keep that ability. If the affected creature has an ability that grants abilities to other objects, Warkite Marauder's effect will stop it from doing so. (2018-01-19)
- Effects that modify a creature's power and/or toughness, such as the effect of Titanic Growth, will apply to the creature no matter when they started to take effect. The same is true for any counters that change its power and/or toughness and effects that switch its power and toughness. (2018-01-19)
Cards like this
Functionally similar cards by meaning — playable in Warkite Marauder’s colours.







