Luminarch Ascension

Luminarch Ascension

{1}{W}Enchantment

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At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on this enchantment. (Damage causes loss of life.)

{1}{W}: Create a 4/4 white Angel creature token with flying. Activate only if this enchantment has four or more quest counters on it.

What it does

Tagged as Tokens — the jobs the deck report counts it toward.

Official rulings

  1. Luminarch Ascension's first ability doesn't trigger if you have lost life before an opponent's end step begins. If it does trigger but you lose life before it resolves, it does nothing and you won't put a quest counter on Luminarch Ascension. (2018-03-16)
  2. Luminarch Ascension's first ability cares only whether you lost life this turn, even if Luminarch Ascension wasn't on the battlefield when that happened. It doesn't care how much you lost, whether you also gained life, or even whether you gained more life than you lost. (2018-03-16)
  3. You can activate Luminarch Ascension's last ability during the end step in which it receives its fourth quest counter. (2018-03-16)

Printings & prices

Every set Luminarch Ascension has been printed in, with the art, the finishes and the market price of each — the headline price above is the cheapest of these.

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