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Gruul Beastmaster

Gruul Beastmaster

{3}{G}Creature — Human Shaman2/2

Riot (This creature enters with your choice of a +1/+1 counter or haste.)

Whenever this creature attacks, another target creature you control gets +X/+0 until end of turn, where X is this creature's power.

Official rulings

  1. The value of X is determined only as Gruul Beastmaster’s triggered ability resolves. Once that happens, the value of X won’t change later in the turn even if Gruul Beastmaster’s power changes. (2019-01-25)
  2. If you choose for the creature to gain haste, it gains haste indefinitely. It won’t lose it as the turn ends or as another player gains control of it. (2019-01-25)
  3. If Gruul Beastmaster leaves the battlefield before its triggered ability resolves, use its power as it last existed on the battlefield to determine the value of X. (2019-01-25)
  4. Riot is a replacement effect. Players can’t respond to your choice of +1/+1 counter or haste, and they can’t take actions while the creature is on the battlefield without one or the other. (2019-01-25)
  5. If a creature entering the battlefield has riot but can’t have a +1/+1 counter put onto it, it gains haste. (2019-01-25)
  6. If Gruul Beastmaster’s power is negative as its triggered ability resolves, X is considered to be 0. In other words, that ability can’t cause the creature to lose power. (2019-01-25)

Cards like this

Functionally similar cards by meaning — playable in Gruul Beastmaster’s colours.