
Experiment Kraj
{2}{G}{G}{U}{U}Legendary Creature — Ooze Mutant4/6
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Experiment Kraj has all activated abilities of each other creature with a +1/+1 counter on it.
{T}: Put a +1/+1 counter on target creature.
Official rulings
- Unlike with cards like Quicksilver Elemental, the costs of the activated abilities Experiment Kraj gains must be paid with the correct colors of mana. (2006-05-01)
- Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keywords are activated abilities and will have colons in their reminder text. (2016-06-08)
Cards like this
Functionally similar cards by meaning — playable in Experiment Kraj’s colours.







