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Spellheart Chimera

Spellheart Chimera

{1}{U}{R}Creature — Chimera*/3

Flying, trample

Spellheart Chimera's power is equal to the number of instant and sorcery cards in your graveyard.

Keyword reminders

Flying. This creature can't be blocked except by creatures with flying or reach. · CR 702.9
Trample. Excess combat damage beyond what's lethal to blockers can be assigned to the player or planeswalker it's attacking. · CR 702.19

Official rulings

  1. The ability that defines Spellheart Chimera's power functions in all zones, not just the battlefield. (2013-09-15)

Cards like this

Functionally similar cards by meaning — playable in Spellheart Chimera’s colours.