
Gruul Keyrune
{3}Artifact
Some links are affiliate links — if you buy through them Mauldron may earn a commission, at no extra cost to you. How this works.
Create a free account to add this card to a deck or collection — log in if you have one.
{T}: Add {R} or {G}.
{R}{G}: This artifact becomes a 3/2 red and green Beast artifact creature with trample until end of turn.
What it does
Tagged as Ramp — the jobs the deck report counts it toward.
Official rulings
- Activating the ability that turns the Keyrune into a creature while it's already a creature will override any effects that set its power and/or toughness to another number, but effects that modify power and/or toughness without directly setting them will still apply. (2013-04-15)
- Until the ability that turns the Keyrune into a creature resolves, the Keyrune is colorless. (2013-04-15)
Printings & prices
Every set Gruul Keyrune has been printed in, with the art, the finishes and the market price of each — the headline price above is the cheapest of these.
Cards like this
The most-played cards that do something similar to Gruul Keyrune, and are playable in its colours.







