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Flamewake Phoenix

Flamewake Phoenix

{1}{R}{R}Creature — Phoenix2/2

Flying, haste

This creature attacks each combat if able.

Ferocious — At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may pay {R}. If you do, return this card from your graveyard to the battlefield.

Keyword reminders

Flying. This creature can't be blocked except by creatures with flying or reach. · CR 702.9
Haste. This creature can attack and use tap abilities as soon as it comes under your control. · CR 702.10

Official rulings

  1. If Flamewake Phoenix can't attack for any reason (such as being tapped), then it doesn't attack. If there's a cost associated with having it attack, you're not forced to pay that cost, so it doesn't have to attack in that case either. (2024-11-08)
  2. Flamewake Phoenix's last ability will check at the start of your beginning of combat step to see if you control a creature with power 4 or greater. If you don't, the ability won't trigger at all. If it does trigger, the ability will check again as it tries to resolve. If you don't control a creature with power 4 or greater at that time, the ability won't resolve. You won't get a chance to pay {R}, and Flamewake Phoenix won't return to the battlefield. (2024-11-08)

Cards like this

Functionally similar cards by meaning — playable in Flamewake Phoenix’s colours.